Modular under ground train tunnel game environment.
Started with a UE4 BSP block out of the environment
Then went into Maya 2018 to model out the individual Modular pieces
Set up the environment with the new pieces in UE4
Made Custom Textures in Substance Designer and applied it to the Meshes in the Engine
Added lights
Fixed light maps and texture quality
finished more textures
Added lights, decals, particles, and effects to finish up the environment.
Train Environment
Train Environment Presentation (WIP)
(WIP) Added Most Custom Textures
(WIP) Presentation Video